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    Nov 15, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

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CSCE 4215 - Programming Math and Physics for Games



3 hours

Fundamentals of game math and physics for game development, including linear algebra, matrix math for graphics, quaternions, basic physics equations, game math and physics implementation, physics engines.

Prerequisite(s): MATH 2700 , CSCE 2100 , PHYS 1710 /PHYS 1730 .



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